Press Play Symposium - Booklet & Application

Print, UX/UI

Tools: Adobe InDesign, Adobe Photoshop, Figma

Project Goal: Create a hypothetical two-day symposium by choosing a topic to focus on, gathering potential speakers, and building a schedule for the conference. Then, develop a booklet for the symposium including content pieces and the event’s schedule as well as an app that attendees would download to personalize their symposium experience.

Process: For my initial research, I looked into notable figures related to general theme of experience including augmented reality, virtual reality and XR to start gathering who would be speakers at my symposium. As I collected speakers, content, and events that would occur, I landed on the overall theme of the use of virtual reality in entertainment for this symposium. From there, I created a schedule around these speakers and their events and utilized branding elements that encapsulated the aesthetic this symposium would evoke to design both a booklet and an app guiding attendees through the two days.

Result: The final product is the “Press Play, 2025” symposium focusing on, “exploring opportunities for virtual reality in entertainment”, highlighted in both the booklet publication and the personalizable app.

View Entire Publication PDF

App Walkthrough Video

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